Gifts
Boxes give resources, experience, maximum health or
Speed Boost.
Box appearance does not change the reward odds.
How it works
Section titled “How it works”| Maximum gifts on the map | 1 |
|---|---|
| Spawn check interval | 30 s |
| Gift health | 10 |
| Damage per melee hit | 1 |
Gifts appear at random clear spots outside the central zone, with no fixed return spot. The spawn timer keeps running while a box is present, so breaking it does not start a full waiting period.
Use a melee weapon to break a gift. Arrows do not damage it, and every melee hit deals the same damage regardless of the weapon’s damage per swing. The reward goes directly to the living player who lands the final hit. Earlier hits grant no resources or experience.
Rewards
Section titled “Rewards”| Reward | Chance(%) | Amount |
|---|---|---|
| 10 | +1–3 max health | |
| 20 | 5–20 % speed bonus for 20–80 s | |
| 50 | ||
| 20 | Experience100–1,250 |
The resource reward gives wood, stone and gold together, with a separate amount rolled for each. The resources enter your wallet immediately.
The maximum health reward raises your health ceiling without healing you. This bonus lasts for your life and is lost after respawn.
Speed Boost begins when the box breaks. Overlapping boosts add together and expire separately.
The experience reward arrives immediately and can trigger level gains.
| Reward | Message |
|---|---|
| Maximum health | “You earned a permanent HP increase” |
| Speed Boost | “You earned a temporary speed boost” |
| Resources | “You earned some resources” |
| Experience | “You earned EXP points” |