Leaderboards
Your place on your server’s board comes from total experience, including experience kept through respawn. The HUD shows the top 10 players and your own rank, while global boards compare your best results per life.
How it works
Section titled “How it works”Server board
Section titled “Server board”Score is your total experience, rather than your progress toward the next level. The board includes living players on your server. The leader is chosen every 3 seconds.
Members of groups show their tag in brackets before their name. Each player keeps their own score; group members’ experience is not pooled.
Leader
Section titled “Leader”Taking the lead grants
Leader and adds 20 to both maximum
health and remaining health. Keeping the lead does not repeatedly heal you.
When someone else takes the lead, your maximum health returns to its value without Leader. Remaining health is only reduced if it exceeds that maximum.
Global boards
Section titled “Global boards”The Leaderboards panel offers 13 metrics through Rank by. It defaults to Score and Today, and shows up to 25 entries for the selected metric and period. Each metric keeps its own best life, so your records can come from different lives.
| Rank by | Result per life |
|---|---|
| Score | Total experience when the life ends, including experience retained at respawn |
| Player kills | Players killed |
| Zombie kills | |
| Time alive | Time spent alive |
| Time as leader | Time spent leading the server board while alive |
| Damage to players | Damage dealt to players |
| Damage to zombies | Damage dealt to zombies and the Reaper |
| Damage to structures | Damage dealt to structures |
| Damage to resources | Damage dealt to resources and gifts |
| Gold earned | Gold received during the life |
| Wood earned | Wood received during the life |
| Stone earned | Stone received during the life |
| Level | Level reached |
A life counts when it ends through death or disconnect, rather than while you are still playing.
Damage from
Burning and
Bleeding does not add to the
damage totals.
Periods
Section titled “Periods”Choose among 4 periods using Today, This week, This month and All time. Each period compares your best completed life for the selected metric.
- Allow up to 3 seconds after reaching the top for the Leader health bonus.
- Choose the global metric that matches your goal. Spending resources does not subtract from the earned-resource totals. Starting and retained resources are excluded from these totals.
- Stay alive to extend Time alive or Time as leader. Respawning starts separate counters even though retained experience contributes to Score, so repeated lives do not add their durations together.