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Stick

You begin each life with the Stick and can use it to gather resources before choosing a weapon branch.

Aim your swings toward your target. A swing can hit several nearby targets. The Stick has no special attack.

A full tree hit gives 5 wood. Stones and gold mines pay stone or gold directly into your wallet. A resource can give less on its final hit.

ItemBase player damageUnlock
Stick2.00Starter
Basic Axe3.33Lv 2from Stick
Basic Sword5.00Lv 2from Stick
Basic Spear13.33Lv 2from Stick
Basic Daggers2.50Lv 2from Stick

Base damage per hit against players.

The Basic Axe raises base resource damage from 4 to 13.33 per hit. The Basic Sword raises base zombie damage from 4 to 12.5 per hit. The Basic Daggers attacks 6 times per second, compared with the Stick’s 1.

Spend the weapon upgrade point earned at level 2 to replace the Stick without paying resources. That branch choice lasts for the rest of the life; the Stick does not stay as a spare.

On respawn, the Stick returns and weapon choices reset. Retained experience can immediately restore levels and upgrade points.

Gather resources while Spawn protection is active. Resource hits do not end that protection.