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Shields

The Basic Shield, Shield and Great Shield protect you from attacks they intercept while equipped. Holding a shield leaves you at 70 % of normal speed.

Equip a shield to block; there is no separate block input. Turn your aim toward incoming attacks. Switching to another item stops shield protection. Higher tiers cover a wider area.

All tiers reduce knockback by 50 % when they intercept melee attacks, projectiles or spikes. Shields do not reduce spike damage.

The Shield and Great Shield can reflect a melee hit back at its attacker, preventing that hit’s damage and knockback to you. Projectiles never reflect.

Blocking or reflecting a spear hit does not prevent its Slowed effect if you survive.

ShieldMelee damage blocked (%)Projectile damage blocked (%)Melee reflection chance (%)Minimum level
Basic Shield406505
Shield5580811
Great Shield70951214

Spend secondary upgrade points to follow the shield branch in order, starting with the Basic Shield. Later picks replace your previous shield. Each upgrade costs no resources and keeps the same speed while held. Shields and bows are alternative branches of the secondary tree.