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Stone Spike

This upgrade to the Wooden Spike increases health and contact damage while keeping the same attack rate.

A spike damages nearby enemy players, zombies and structures, except the Landmine. It pushes characters away after a hit. It cannot damage the Reaper.

Spikes spare you, members of your group, and your structures and theirs, except TNT. A shield that touches the spike reduces the push without reducing its damage. Players with Spawn protection take no damage or knockback.

All spike tiers share a placement limit. Placed spikes stay after death and respawn and still count toward that limit. Destruction frees a place, and leaving the server removes your spikes. Upgrading changes future placements without converting spikes already placed.

StructureHealthCostLimitBase destroy reward
Wooden Spike12020 wood1610 wood, 10 experience
Stone Spike20020 wood, 50 stone1610 wood, 25 stone, 20 experience
Reinforced Stone Spike300100 gold, 60 wood, 120 stone1650 gold, 30 wood, 60 stone, 40 experience

Base contact damage per hit rises from 3 on Wooden Spike to 5 on Stone Spike and 8 on Reinforced Stone Spike. Every tier attacks 2 times per second. Reinforced Stone Spike also adds gold to the placement cost.

The listed destruction rewards apply while you are alive and do not apply to your own spikes. A projectile finishing blow grants 50 % of those resources and experience.

After choosing Wooden Spike, spend 1 structure point from level 6 in the spike branch of the structure trees. The choice replaces Wooden Spike in your inventory; resources are charged when you place a spike. Reinforced Stone Spike requires level 10 or higher and 1 more structure point from your upgrade points.

Switch to the Stick between placements if it remains in your inventory. Without other speed effects, the Stick leaves you at 100 % of normal speed, against 50 % of normal speed holding the spike build item.