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Wooden Turret

Automatically fired arrows defend a position while you use another item. Firing does not consume resources or ammunition.

The turret attacks nearby enemy players, zombies and the Reaper. It ignores you, members of your group and players with Spawn protection. Small changes in distance do not make it switch targets.

Arrows aim at the target’s position when fired, without leading its movement. They pass through allied players, allied structures and Landmines. Enemy walls stop arrows without taking damage.

All turret tiers share a placement limit. Destroying a turret frees a place. Your turrets keep firing after death and still count toward the limit after respawning. Leaving the server removes them.

A newly placed turret waits 3 seconds before looking for its first target, so place it before enemies reach the base.

You receive the listed destroy reward only while alive and for turrets you do not own. A projectile final hit gives 50% of the listed resources and experience.

MeasureWooden TurretStone TurretReinforced Stone Turret
Placement cost50 wood50 wood, 100 stone100 gold, 100 wood, 200 stone
Health60120180
Base player damage per arrow81012
Base zombie damage per arrow81012
Arrows per second22.52.75
Minimum level4610

The Stone Turret has more health, stronger arrows and a higher fire rate, but adds a stone cost. The Reinforced Stone Turret improves those stats again and adds gold to its placement cost.

Spend 1 structure point at level 4 or above in the turret branch of the structure trees. This adds the build item to your hotbar; resources are charged when you place a turret.

Upgrading to Stone Turret replaces the build item. Future placements use the upgraded tier and cost, while turrets already placed keep their original stats. Upgrading does not raise your placement limit.