Swords
Swords deal extra damage to
zombies. Higher tiers increase base
damage while keeping the same attack speed and movement speed.
Mechanics
Section titled “Mechanics”When a sword kills or destroys a target, including a resource or gift, it immediately repeats damage against targets caught by the original swing without another swing animation. A kill or destruction during a repeat can trigger another repeat. Destroying a friendly structure does not trigger it.
All sword tiers attack 2 times per second. You move at 85 % of normal speed while holding a sword.
Comparison
Section titled “Comparison”Base damage per hit, before shields and target modifiers.
| Weapon | Player damage | Zombie damage | Structure damage | Resource damage | Unlock |
|---|---|---|---|---|---|
| 5 | 12.5 | 2.5 | 2.5 | Lv 2from | |
| 7.5 | 17.5 | 5 | 5 | Lv 7from | |
| 12.5 | 22.5 | 10 | 10 | Lv 9from | |
| 17.5 | 32.5 | 15 | 15 | Reaper kill while alive, with |
Choosing a tier
Section titled “Choosing a tier”Follow the weapon tree from the
Stick through
Basic Sword, Sword and Great Sword. Each choice uses a weapon
upgrade point and replaces the previous weapon without a
resource cost. Choosing Basic Sword commits you to the sword branch for that life.
The
Dark Sword is a reward for killing the
Reaper. Its page
explains how to obtain it.