Dark Daggers
The reward from the
Reaper replaces
Great Daggers with
higher base damage. It keeps the same attack rate and movement bonuses and
requires no additional weapon point.
Mechanics
Section titled “Mechanics”Without other movement effects, holding the daggers gives you 110 % of normal speed. Killing an enemy or destroying a resource, gift or structure with a dagger hit raises your speed to 130 % of normal speed for 3 seconds. Further kills or destruction refresh the duration without increasing the bonus. Destroying friendly structures does not trigger it.
Comparison
Section titled “Comparison”| Item | Base player damage | Unlock |
|---|---|---|
| 5.83 | Lv 9from | |
| 9.17 | Reaper kill while alive, with |
Base damage per hit against players.
Obtaining
Section titled “Obtaining”Unlock Great Daggers from level 9 through the weapon tree, then land the Reaper’s killing hit while you are alive. Great Daggers must be in your inventory, but another item can be equipped. Your projectile or structure can supply the kill; earlier damage or proximity alone does not qualify.
The kill also grants Dark lifesteal, which works with any melee weapon.
Switching to another item ends the temporary movement bonus, even if you immediately return to the daggers.