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Experience sources

You earn experience by fighting, gathering, destroying other players’ structures and opening gifts. Experience advances your levels.

Target Full experience Experience from an arrow kill
zombie 80 experience 40 experience
Player 35% of their total experience Full share
Reaper 35,000 experience 17,500 experience

Kill experience goes to whoever lands the killing hit, including the living owner of a turret that finishes the target. Earlier hits do not reserve a share of the kill experience. You must be alive to receive it.

The player-kill share uses the victim’s total experience before death, including experience kept through earlier lives. Arrows do not reduce this share.

Each damaging hit on these targets grants a base award and more experience for the damage dealt. Hits that deal no damage give no hit experience.

Target Base experience
Player 2 experience
The Reaper 10 experience
Tree or stone 4 experience
Gold mine 6 experience

Arrows, including turret shots, earn 50% of the full hit award for players and the Reaper. Arrows do not gather resources or earn gathering experience.

Hit experience is separate from the kill award, so you keep it if someone else finishes the target. A killing hit can earn both hit experience and the kill reward.

Destroying another player’s structure grants the experience listed below. Removing your own structures gives no experience, and damaging a structure gives no experience until it is destroyed.

StructureFull experienceExperience from an arrow
Anti Structure Pad20 experience10 experience
Health Pad20 experience10 experience
Honeycomb20 experience10 experience
Landmine0 experienceCannot hit
Wooden Miner10 experience5 experience
Stone Miner20 experience10 experience
Reinforced Stone Miner40 experience20 experience
Repair Pad20 experience10 experience
Speed Boost10 experience5 experience
Wooden Spike10 experience5 experience
Stone Spike20 experience10 experience
Reinforced Stone Spike40 experience20 experience
TNT0 experience0 experience
Wooden Turret10 experience5 experience
Stone Turret20 experience10 experience
Reinforced Stone Turret40 experience20 experience
Wooden Wall10 experience5 experience
Stone Wall20 experience10 experience
Reinforced Stone Wall40 experience20 experience

Opening gifts has a 20% chance of awarding 100 experience–1,250 experience. Arrows do not open gifts.

Your total experience is capped at 10,000,000,000 experience, including experience carried through death. An award that exceeds the remaining allowance only fills that allowance; later awards add nothing.