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Basic Sword

Replacing the Stick starts the sword line, whose killing hits repeat against the targets caught in the same swing.

When a sword hit kills an enemy, it immediately repeats damage against the same targets. Breaking a resource, opening a gift, or destroying an enemy structure also triggers this effect. A kill during a repeat triggers another repeat. Targets outside the original swing receive no extra hit.

ItemBase player damageUnlock
Stick2.0Starter
Basic Sword5.0Lv 2from Stick
Sword7.5Lv 7from Basic Sword
Great Sword12.5Lv 9from Sword
Dark Sword17.5Reaper kill while alive, with Great Sword in your inventory

Base damage per hit against players.

The next upgrade, the Sword, raises base zombie damage from 12.5 to 17.5 per hit. It keeps the same attack rate and reach.

Spend the weapon point earned at level 2 in the weapon tree to replace the Stick without paying resources. Choosing this branch closes the other weapon lines for that life. Later weapon upgrade points at levels 7 and 9 let you replace it with the Sword and then the Great Sword.

Keep a wounded enemy inside the same swing as healthier targets so that its death triggers extra hits against them.