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Items

You start with the Stick and can replace it through the weapon tree at level 2. Secondary items become available at level 5; build items link to their structure pages.

Upgrading your melee weapon replaces the previous weapon. Choosing a weapon line closes the other lines for that life.

ItemCost per useBase player damageUnlock
StickNone2.00Starter
Basic AxeNone3.33Lv 2from Stick
AxeNone6.67Lv 7from Basic Axe
Great AxeNone13.33Lv 9from Axe
Basic SwordNone5.00Lv 2from Stick
SwordNone7.50Lv 7from Basic Sword
Great SwordNone12.50Lv 9from Sword
Basic SpearNone13.33Lv 2from Stick
SpearNone20.00Lv 7from Basic Spear
Great SpearNone26.67Lv 9from Spear
Basic DaggersNone2.50Lv 2from Stick
DaggersNone4.17Lv 7from Basic Daggers
Great DaggersNone5.83Lv 9from Daggers
Dark AxeNone20.00Reaper kill while alive, with Great Axe in your inventory
Dark SwordNone17.50Reaper kill while alive, with Great Sword in your inventory
Dark SpearNone40.00Reaper kill while alive, with Great Spear in your inventory
Dark DaggersNone9.17Reaper kill while alive, with Great Daggers in your inventory

Base damage per hit against players.

Bows and shields are secondary items. Choosing either line closes the other for that life; your melee weapon stays in your inventory. Bow costs are paid per shot.

ItemCost per useBase player damageUnlock
Basic Bow2 wood6Lv 5
Bow6 wood, 2 stone8Lv 11from Basic Bow
Great Bow12 wood, 6 stone12Lv 14from Bow

Base damage per hit against players.

ItemCost per useUnlock
Basic ShieldNoneLv 5
ShieldNoneLv 11from Basic Shield
Great ShieldNoneLv 14from Shield