Death and respawn
When you die you keep 30% of your wood, stone and gold and
30% of your total experience. Your next life starts with at
least
300 gold,
300 wood,
300 stone, but your items and upgrade choices reset.
How it works
Section titled “How it works”The experience you keep includes experience carried over from earlier lives. Maximum-health purchases and timed effects end when you die. You stay in your group, and dying does not remove your structures. Your miners stop producing gold until you respawn. Leaving the server removes your structures.
Killer’s share
Section titled “Killer’s share”The living player who lands the final hit receives 40% of the wood,
stone and gold you had and 35% of your total experience. Kills by their
projectiles, spikes and turrets also qualify. This reward does not come out of what you keep.
Nobody receives a player kill reward when a
zombie,
the
Reaper or one of your own structures kills you.
Death screen
Section titled “Death screen”The death screen shows your killer’s name when known, your level, final experience, time alive and time as leader. It also lists damage dealt and resources earned during the life, with the resources you will respawn with at the bottom. Once Continue becomes available, click it or press Enter to return to the spawn screen.
Spectating
Section titled “Spectating”While you are dead, the camera follows your killer if it is still alive. If that target dies, the camera follows its surviving killer. With no living killer to follow, the camera picks a random living player, or a random living zombie when no players are alive.
Respawning
Section titled “Respawning”You respawn with the
Stick and building items for a
Wooden Wall
and a
Wooden Miner. Your kept experience restores levels and their
upgrade points immediately. The upgrade trees start over, so you
choose your upgrades again.
Spawn protection
Section titled “Spawn protection”Every life starts with
Spawn protection for up to 300
seconds. During that time you take no damage, and zombies, turrets and the Reaper do not target you.
It ends early once you deal more than 1 damage in total to players,
structures, zombies or bosses. Damage dealt by your structures also counts. Damage over time,
gathering resources and removing friendly structures do not end it.