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Turrets

Automatic arrows defend your position while you use another item. The Wooden Turret, the Stone Turret and the Reinforced Stone Turret share the same detection radius, with higher tiers gaining health, damage per arrow and fire rate.

Turrets target enemy players, zombies and the Reaper. They skip you, members of your group and players with Spawn protection. They start with the nearest target and can switch to a much closer enemy.

A newly placed turret waits 3 seconds before looking for targets. Firing consumes no resources. Arrows aim at the target’s position without leading its movement. They pass through allied characters and structures, but enemy structures, resources and gifts stop them without taking damage. The Landmine does not block arrows.

The building limit allows 4 active turrets across all tiers. Your turrets stay and keep firing after death, still counting toward the limit. Destruction frees a place, and leaving the server removes your turrets.

MeasureWooden TurretStone TurretReinforced Stone Turret
Placement cost50 wood50 wood, 100 stone100 gold, 100 wood, 200 stone
Health60120180
Arrows per second22.52.75
Base player damage per arrow81012
Base zombie damage per arrow81012
Detection radius (units)888
Unlock level4610
Base destroy reward25 wood, 10 experience25 wood, 50 stone, 20 experience50 gold, 50 wood, 100 stone, 40 experience

You must be alive to receive destruction rewards. Projectile finishing hits give 50% of the listed resources and experience. Destroying your own turret gives no reward or construction refund.

Each choice costs 1 structure point in the turret branch of the structure trees. Unlock Wooden Turret, then Stone Turret, then Reinforced Stone Turret at the levels shown above. Upgrading replaces your build item without changing turrets you have already placed.